State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2023

Top 5 Third Person Games in Europe in Q1 2023

A detailed look at the performance of the top 5 third person games on a unified platform in Europe during the first quarter of 2023, including metrics such as weekly downloads, revenue, and active users.

Top 5 Third Person Games in Europe in Q1 2023

During the first quarter of 2023, the top 5 third person games on a unified platform in Europe demonstrated varying performance trends. Here's a detailed look at the weekly downloads, revenue, and active user metrics for these popular games.

Subway Surfers from Sybo Games ApS saw a fluctuating pattern in weekly downloads, peaking at 1.05M in the last week of December 2022 and declining to 609K by the end of March 2023. Weekly revenue for the game showed a steady trend, starting at approximately $28.7K and ending at around $23.7K. The game maintained a high number of weekly active users, fluctuating around 16M to 18M throughout the quarter.

Attack Hole - Black Hole Games by HOMA GAMES experienced a significant increase in weekly downloads, starting at 290K in late December 2022 and reaching up to 933K by late January 2023. The game's weekly revenue saw a gradual rise, peaking at approximately $6.2K at the end of February. Weekly active users for this game showed a steady upward trend, reaching around 1.5M by the end of January and maintaining over 1M throughout the quarter.

Going Balls from SUPERSONIC STUDIOS LTD presented a varied pattern in weekly downloads, starting at 1.03M and dropping to 534K by late March. The weekly revenue for this game remained relatively stable, averaging around $3K. Weekly active users fluctuated between 4.3M and 5M, showing a slight increase towards the end of the quarter.

Stumble Guys by Scopely, Inc. had a consistent number of weekly downloads, peaking at 839K in late December and declining to 368K by the end of March. The game's weekly revenue was robust, starting at approximately $1M and ending at around $904K. Weekly active users demonstrated a high engagement, with numbers ranging from 7M to 10M throughout the quarter.

Lastly, PUBG MOBILE by Tencent Mobile International Limited maintained steady weekly downloads, ranging from 453K to 535K throughout the quarter. The game generated significant weekly revenue, peaking at approximately $3.1M in mid-March. The number of weekly active users for PUBG MOBILE was consistently high, fluctuating between 10.8M and 13.5M.

For more insights and detailed data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023